Unofficial fan codex / not affiliated with Pigeons at Play or Devolver DigitalPatch 2.0.1 · Updated 23 Oct 2026

Field guide / New Atlas

Every fungus
has a weak spot.

Mycopunk is a four-player fungus-clearing looter shooter from Pigeons at Play, out of Early Access on 20 October 2026. This codex tracks the parts the game does not explain: the unlock chain, the hex grid, and what 1.0 quietly changed.

Employees
05 incl. Mycologist
Weapons ranked
13 S → C
Threat levels
07 1–7
Steam achievements
48 8 hidden
Specimen 001A rust-red mushroom cap fused with a gunmetal robot helmet, drawn in a cel-shaded style
New Atlas hazard crewUnofficial render
Patch 2.0.1Cranius & Bunker Buster achievements fixed/1.0 live 20 Oct 2026/Steam 50% off to 3 Nov

Three rules before you touch a grid

The most common complaint about Mycopunk is the first hour. Almost everyone who quits does it before hour two — and almost everyone who stays says the same thing about what changed.

01Rule

Judge a mod by its shape, not its power

A small, mediocre upgrade that plugs a two-cell hole is usually worth more than a great one that forces four empty cells elsewhere. Wasted grid space is the only real loss in Mycopunk.

02Rule

Pick one axis by mission three

You can be a healer, a shield, or a bomb — and the game will let you try all three at once. Spreading upgrades across five directions gives you five invisible bonuses instead of one effect you can feel.

03Rule

Do not play alone at the start

Solo enemies stay accurate at range and big creatures take forever without someone pulling aggro. Lower the threat level without guilt: the setting labelled “recommended” is not the easy one.

What is Mycopunk?

You are a robot reject hired by the SAXON corporation and dropped onto New Atlas to clear a planet-wide fungal outbreak. Missions are short, loud and built for four: you extract, you spend, you bolt more shapes onto your guns, and you go back down.

The hook is not the shooting — it is the grid. Every employee and every weapon has its own hexagonal upgrade board, upgrades arrive as patterns of cells, and the only rule is available space. The studio's own line is “whatever upgrades you can fit in are fair game,” which is either freedom or a trap depending on how you build.

It is also, by the numbers, a well-liked game with a divided one: Steam sits at Very Positive across 4,215 reviews, while the Simplified Chinese review pool (218 reviews in October 2026) sits near 48%. That gap is worth knowing before you buy.

Developer
Pigeons at Play
Publisher
Devolver Digital
Released
20 Oct 2026 (Early Access 10 Jul 2025)
Platforms
PC (Steam), PlayStation 5
Players
1–4 online co-op · no crossplay · no split screen
Price
$14.99 · Steam −50% to 3 Nov 2026
Reviews
Very Positive (4,215)
Completion
48 Steam achievements · 49 PS trophies

Patch watch

What changed most recently, and what 1.0 rewrote under everyone's builds.

Latest · 2.0.1

Four fixes, two of them achievements

Cranius and Bunker Buster now unlock correctly. The relay-tower Fulfillment and the Saxito bag counter were also fixed. If you finished either objective during launch week and got nothing, this is why.

Patch notes ↗
1.0 · 20 Oct 2026

The fifth employee and a moon

Mycologist, the X11-B moon region, infusion that scales with pattern size, seven new weapon upgrades, eleven turbocharges, two renamed grenades, and a reworked HUB with hats. Your Early Access infusions did not survive intact.

What changed →

How this codex is built

Every page lists what it checked and when. Where a claim comes from a single source, it says so; where it rests on none, the claim is not published — because a guide that guesses is worse than a guide that stays quiet.

Primary sources
Steam patch notes, PlayStation Blog, store listings
Secondary
Player testing, community wikis, guide sites — dated in-line
Never
Invented values, fake codes, or numbers no source shows
Last sweep
23 Oct 2026 · patch 2.0.1

Frequently asked

The four questions that come up before anything else does.

Is Mycopunk crossplay between PC and PS5?
No. The 1.0 patch notes, the PS Store listing and the Steam page all leave crossplay out, and Steam does not carry the Cross-Platform Multiplayer tag. Steam players group with Steam players and PS5 players with PS5 players.
How much does Mycopunk cost?
$14.99 on both Steam and the PlayStation Store. Steam ran a 50% launch discount ($7.49) until November 3, 2026; the PS Store showed no launch discount. PS Plus Extra and Premium members get the PS5 version at no extra cost through the Game Catalog.
Can you play Mycopunk solo?
Yes — single-player is listed on both storefronts, and solo runs can be paused since update 1.6.4. It is markedly harder, though: enemies stay accurate at range and larger creatures are slow to bring down without someone pulling their attention.
Does Mycopunk have promo codes?
No. There is no code field in-game and no code channel from the developer or publisher. Searches for “mycopunk codes” are really about in-game keypads, server access codes and bunker switches.

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